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Hi, I have this shader that I want to add an alpha mask to: Shader "Kybernetik/Simple Sun" { Properties { _Color("Color", Color)...
Its not the distance, it works no matter how far it is from camera. Here's my code. Line 82 is where 2.6 is. It takes a screenshot on a second...
Hi, I am trying to get a sprite over my gameobject positioned how it would look with no sprite. I managed to get it to work with a orthogonal...
Hi, I searched around but what is the proper way to adjust colors efficiently. Maybe its a gamma setting I'm looking for. My unlit shader with...
Hi, if I had a 2D orthographic scene with a random (at runtime) jagged line for the horizon. How could I create a different background above and...
Hi, I only consider myself a novice programmer but I managed to make this script. I like to call it edge radar, it is the widgets that stay on the...
Your plugin looks great. Can you please tell me if it will work with SmoothMoves though? I think SmoothMoves doesn't mess with shaders and I...
What are the benefits over using sprite animation with jpegs or pngs?
Still no answer here. Should I bug report it?
It doesn't write any files and Application.CaptureScreenshot can't be set to a size that i know of (i don't want to crop 60 pics manually for a...
Anyone?
Hi, can anyone say why my code doesn't work? It freezes the editor every time. Like it's trying to make to many screen-shots, or is it trying to...
I ended up clamping the max angle per fixed update (line 16) to 20. Thanks for the reply.
Cant I slerp/lerp all axis except the rotation around y somehow?
Hi, I've tried a bunch of things but for some reason my code jerks my car when I move the mouse to fast. Here is my code: using UnityEngine;...
Hi, I'm trying to make my car level out while its in the air after a ramp jump. I've been using: transform.rotation = Quaternion.Slerp...
I found that either max or min alpha didn't help me, but when I checked the alpha from grayscale on the images, I pretty much got what I wanted....
Hi, I would like to set up unity to take screenshots with a transparent background if possible. I tried setting the alpha slider to max on the...
transform.Rotate rotates the object the script is on unless you use something like object2.transform.Rotate.
One thing I noticed is in the LookRotation function your suposed to use direction vectors not rotations. Maybe try...