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Editor version : 2021.2.18f1 Make an empty project, Create Monobehaviour script, add these code to Update() :...
Any update on this? Still, game view cannot select which cameras to draw gizmos. For current workaround, I had to move UI Camera from (0,0,0) to...
On our production app, we got some reports from users that game crashes sometimes. After checking google play console's crash reports, we noticed...
What's the status of this update? I'm using Unity 2017.4.33f1 LTS and seems like UnityPlayerActivity still extends old android Activity class.
Hi, I'm using unity 2017 LTS and I'd like to know if there's any plan to back-port Screen.cutouts feature into 2017 LTS. ...And one more...
5% is similar init fail rate due to our logs also, mate. (IAP 1.22.0, Unity 2017.4.26f1) We've processed some tests, requested to one of our user....
I've integrated unity iap 1.22.0 with Unity 2017.4.26f1. Our team released app to production(android) 2 weeks ago, running smoothly happily ever...
Any updates? We guided our users to logout-login google play store, blah blah, No, it doesn't work. Now I'm starting to think this is not...
We're experiencing this same issue on our production app. Any updates? *Edit : Ok, seems like @wouter_vugt 's solution works. I understand...
I'm not sure about what kind of problem you're facing, but if you mean you want to replace SO asset named 'A' to other asset 'B', and want to...
Hi, I've once struggled with SystemInfo.deviceUniqueIdentifier's READ_PHONE_STATE permission issue, and would like to double check if...
[ATTACH] If I make two animation triggers in the same frame, it's really hard to select short one. Seriously it's really annoying. Any way to...
Hi, I'm using Coroutine when waiting for Resources.UnloadUnusedAssets() operation to finish in loading screen. It works well in most times, but...
Hi, during my playable API animation test, I found out that GameObject's state doesn't reset when I destroy PlayableGraph. I want my object to go...
I've been digging around and found out how to solve this. You have to call output.SetSourceInputPort(0) after disconnect & reconnect in manual...
Hi, I'm creating my own animation controller with playables API but stuck into some problem. When I create a graph with one mixer which is...
Wow, hey that's quite more complex than I thought. But anyway, your code helped me a lot to understand propertydrawer. Thanks mate!
@JoshuaMcKenzie Thanks for your answer, good to know what's going on behind the curtain. @Baste I wanted to make an attribute that can be used...
Hi, I want to use my custom serializable class with custom property attributes, like this : [TestProperty("hi")] public TestSerializableClass...
Wow, OK, I didn't know this and just test it out, and it works. Thanks for your tips.