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Hey there. I'm trying to clone a repo for a possible game jam, however I keep running into this issue when I tried to push the contents to a new...
Hi there. I made a character glowing using the VFX graph. It works in both edit and play mode outside the timeline. But the moment I put it in...
Moving around in the scene is slow as well as ui responsiveness. I did copy the original project and upgraded the copied version and the problem...
Hi there. So I was trying to refactor an old project as a template for future ones. I noticed something strange that after I compile code in it,...
Did you figure out a solution to this? I'm experiencing a similar issue
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Hi! So I'm not sure if this was solved or not, but for some reason, it takes close to a minute for my build to see my gamepads, despite the fact...
Perfect! Thank you!
Sorry for the silly question, but is it possible to create waypoint prefabs using this?
I'm not sure where to post this, but I've been getting this error lately when I close my play session. [ATTACH] It doesn't stop playmode but it's...
Hey there! I'm trying to create a timeline system in which I can pool all of my prefabs containing my playable director so they can be reusable in...
So attach an animator to my virutal camera? Also I animated the FOV for my camera. How would that transfer over to the virtual camera?
I want to be able to transition my cutscene camera (which I animated in blender) smoothly to my gameplay camera which uses cinemachine, rather...
So I figured out how to transfer my FBX camera animation from blender to Unity, but I don't know how I can transfer it to my cinemachine camera so...
Hi there! I recently started to use the timeline to create in-game cinematic moments. Thus far, I'm able to port my animations from blender to...
Turns out the import settings were correct. There was a material that was transparent in blender, but shows up in Unity.
So lately, I've been seeing a bunch of these errors that I have absolutely no clue about. The only thing I could summarize is that it's...
Hey guys. So I started doing tests in which I took a model with Shape Keys in blender and put them in Unity. Thus far, my shape keys ports over,...
Has anyone used the new Unity Input system for their UI? I keep getting this error MissingMethodException:...
Hi there! I recently brought the addon and tried testing it with the unity chan model. For some reason, her head doesn't get parented to the head...