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I am using 2019.3.0f6 and AR Foundation (and the rest) 3.1.0-preview 4 (also tried 3.0.1) but most of the times when I build I get a black...
After some tinkering with it some more I think this is indeed the only way, thanks!
So basically the issue here is that I have a button with 1 OnClick method linked to a script on TestButtonObject. TestButtonObject contains 2...
Any help with this please??
@mrsquare Hey there, I started to play around with the jelly mesh asset today and wanted to use that for the many characters I use in a game....
So what I am trying to do and what seems to work fine as is, is a shader that gives objects with this material a colour based on a texture...
@Phong So I have looked it at some more without too much succes. It had some moments where it did find my BWorld and showed the correct gravity,...
Well the thing is, on runtime it actually isn't null, but it somehow still doesn't use my BPhysicsWorld for some reason. I will run some tests in...
@Phong Allright, so I only get the error outside runtime. The Error looks like this: https://gyazo.com/5808dfdcc23213ee37e7b1936c5d8dea Using...
@Phong Yes I have that, I basically copied the BPhysicsWorld from that example scene RatherGoodPlayGround and did the same with a softbody object...
@Phong Hey, I would really like to use this awesome asset for its SoftBody physics and apply that to a cube, or any custom mesh. Looking at the...
Hey there, I am currently working on a research where I try to find a solution to a problem similar to yours and I wonder how you are progressing....