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Hello. I'm interested in making a beat tapping game using Koreographer + Playmaker, much like a guitar hero. I've gone through my track with...
Sorta feels like it, but I hope not. It's a little rough in some areas but does a good job if you're looking to add some basic effects rather quickly.
The product looks very nice! Judging from the videos it supports both alpha and additive particles, how about clipped masked alpha? ie: a...
Thanks! That seemed to solve it.
Hello. My dynamic bone has over 20+ children that I don't want affected. So I need to add these many children to the exclude list, but every time...
I thought I'd share a solution to this issue between Look Animator and worldspace particles. Blue = local space particles Red = world space...
Hello,I have a question regarding Hit Collision painting. When a collision occurs, I'm hoping to modify the script to do one of the following...
Hello. I have a question regarding impostor color. I'm wanting to spawn some debris impostors that adopt the color of their origin. ie: A smashed...
Hello. I'm using the Hit Collisions method. Is there a way I can activate a child of the ball specifically when the first collision takes place?...
There's a pretty bad bug I'm consistently running into. If I apply a burst value, then adjust the "Rate per Second" value, my editor goes...
Thanks for the reply. I'm playing with it now, loving it! By the way, are you familiar with playmaker? I'm wanting to trigger an impulse through...
Ended up buying an asset on the store that helped me accomplish this.
Hello, I'm artist, not much of a programmer so I would appreciate any help. I'm wanting to change a portion of my models vertex colors in game if...
Hello, just a general question. Can this Legs Animator along with some of your other packages like Tail Animator and Look animator work on mobile?
Ah I figured it out! My physics timesteps didn't match with my time scale. The jitter was in both editor and build. So clearly this issue had...
(SOLVED) Turns out my physics time steps didn't match with my time scale. I discovered that my character develops an ugly stutter that will only...
I have a high 60+ fps in playthroughs and doesn't seem to be a performance related, evident when the character runs straight forward and...
Hey @Gregoryl I have an odd character jittering issue I've been trying to solve for days, it's not fully clear to me if it's a unity issue or...
Hello, just wondering if a solution to this was discovered? I ran into a similar error when trying to "Bake Procedural To Terrain" Shader error...
Sorry if I'm in the wrong forum location. If I produce 10 builds in a row of an unaltered project, should they theoretically all be identical?...