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I've got the same issue on Unity 2019.3 Any fixes or walkaround?
@tonic Yup. It happens when I created a Unity game like a part of iOS native client with il2cpp. What I meant. Let me try to explain. I have a...
I've got an exception and crash when I tried to load Unity container into mobile app the second time: ArgumentException: An item with the same...
Looks like a road block into my native application. I've created a new one with one the button and it works perfect. I'm going to figure out why...
I have to go back from Unity. I've implemented a button to Scene which call Application.Unload()
I use single controller for launch game and display Unity. I just call UnityEmbeddedSwift.showUnity() on tap button.
Hi guys. How can I unload Unity and return to the native app? I followed all steps from the guide and create HativeCallProxy.h and integrated...
How can I send message from Unity to native iOS app? I want to send message from Unity button "Exit" to the native iOS application and exit from Unity
I downgraded FacebookSDK to 7.16.1
Get this error runtime: UI API called from background thread: -[UIViewController init] must be used from main thread only
My Unity game contains Firebase analytics and when I tried to integrate this game to iOS app I get error when I try to launch game: 6.14.0 -...
I use Unity 2019.3.0f3 for export Unity to iOS as Framework. And when I open exported iOS project I get the issue [ATTACH] but I can navigate to...
Hi guys. I'm investigation an opportunity to create a client for iOS which will provide a possibility dynamically load my unity games from a...