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Hi, all. We have a game in development that requires a lot of humorous, cartoon style kick animation. Most of what I can find online is...
I was at the first Unite and many since then, each time bigger and better. Does anyone know the number of attendees for the conference over...
Has anyone found any great deals on hotels near the conference? I found a few on Orbitz that are reasonable, but if we all stick together, maybe...
What's the biggest challenge to creating great game content? (I know it's not tools anymore) :)...
Taken from a news article today from http://www.tradingmarkets.com/.site/news/Stock%20News/2598372/ Personally, I like the category of "other"...
Scientific American just released the top 20 entrants in the 35th annual Nikon Small World competition. Truly amazing and beautiful, the things...
No kidding! Venice, CA or Venice, IT? :-) We should find a time to get together before the conference (if it's the one Venice, not the...
I'll be there. I'm staying at the hotel Tomo in Japantown. Great food around there... Mark Houck DACAAM
If there are any educators or school administrators attending Unite09 (Woohoo!) I would love to speak with you. I'm preparing a service for the...
I just got this as a private message. Anyone else get something similar? Any way of blocking this? Greeting My name is margret, i saw your...
Seriously. I was starting to get worried.
About time!!! Can't wait...
Yes, actually it was a Bryce terrain I was trying to import. Still having some troubles controlling the parameters but it's working. So here's...
Thanks, Eric. I saved it as a Windows byte ordered file and imported as a Windows formated height map and it worked fine. Not sure whether...
Could someone remind me how to create a custom brush for the terrain editor? Nicolas taught me how to do it at the Unite conference, but I've...
(sigh) Seriously, everyone, I'm not pushing for an integrated modeler. Really. All I said was, "Have you ever considered creating a simple...
Eric, first of all, I'm really not trying to be contentious nor am I trying to waste Unity's resources. Still, I have my reasons for...
Why not? Blender (to me) is really frustrating to use and everything else costs the end user money. I use C4D which is great for me, but if Unity...
Interesting. So the Unity importer culls the information it finds useless (using the fbx example of viewport config, etc.) and creates it's...
Interesting, Aras. So am I correct in surmising that " For most scenarios, native importing works perfectly (internally it exports to FBX...