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hi! im having trouble with my canvas. currently, it is set to SCREEN SPACE:CAMERA, is pixel perfect,scales with screen size, and has a reference...
in the video, you might be able to see my character being knocked back by the bullet force, is there anyway to stop that force being applied to my...
thanks so much man! cant thank you enough :)
hi! im having a problem with my collission. my bullet is colliding with other objects fine, but that is because I've locked its z rotation....
and its 2d
hi uh i have the same problem /idea its a top down tank game and i have created checkcolliders to check if i collided and then reverse etc.