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Off road racing mobile game release in the last couple months. Would love some feedback. Android -...
Its not on app reinstall. It is when they start the app next time. I have reviewed the sample project and done a ton of research on this. Seems...
At what point would we need to call the confirmpendingpurchase? If the process purchase goes smoothly and we return a complete status then to me...
It has to be something like that. I have recreated this multiple times. I have reviewed the sample project again and as I watch the logs run in...
I will do further testing and let you know if I find anything. It is definitely the same sure logged into the device. Did you see this link I...
That is why I am wondering if the google play services are doing some billing operations and causing this?
And this line in the IAPManager I attached is where the gold purchase is getting granted to the player which is in the processpurchase callback....
Is it in anyway possible that google play game services are causing this? I don't recall having this problem until I added google play game...
So the flow is as such at a high level. player clicks to buy 750 gold unityiap storecontroller.InitiatePurchase is called. unityiap fires...
I am not saying that duplicate purchases are hitting the account. What I am saying is Unity IAP is telling the game there is another purchase. The...
Look on line 79 of the log I attached. Why is it reporting a sku being owned that is a consumable item. I have made many purchases of consumable...
So when I say the amount go from 1290 to 2570 I am saying in the game UI and I can see it saved to playfab and when I reopen the app it is pulling...
Here is a dump of the log. That has the issue. In app I had 540 gold. Made a purchase of 750 which showed in the app as 1290 as a balance. If you...
Everything in there that has a UnityIAP - IAPManager - are my debug statements that I created in Unity. The report purchase result is just an...
Here is the earlier transactions of the log. You can see where the actual purchase took place for the 100 gold. [ATTACH]
Okay I have spent a tremendous amount of time on this and of all things for some reason can't get the ADB to pipe to a file with the filter of...
I have done that and it has been inconsistent on what it is doing. I will continue to research. Seems like it is something I am doing with it...
I have revamped my process and I am still not 100% certain what the scenario is. I know that I created a new build and installed that APK and then...
I am doing more debugging and different approaches. I did find a situation where I have a null reference during the purchase callback because I...
@JeffDUnity3D I sent you the logs through a conversation