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Hey everyone, just by creating a second camera next to my cinemachine brain with its virtual cameras, depth of field in post process volume gets...
The error was in my case created by a script with an infinite loop. Once I hit the play button, the errors started appearing - even if I disabled...
For anyone stumbling over this in the future: you have to bring up the obsolete AI window again and hit clear there to fix this
[ATTACH] Since updating to 2022.2, i cant get rid of that navmeshsurface. I deleted everything in my scene and it still persists. Any idea...
@Schubkraft is this on you guys agenda? thanks =)
Hey everyone,I was trying to fix this problem for almost 6 hours, because none of the google suggestions helped me (fix PlasticSCM, clear unity...
thanks a lot for the clarification and the suggested workaround! that helped a lot =) As an alternative workaround, I just wrapped the...
Its really nothing to mention almost. A simple [Task] routine that spits the error at me if i call the function in update with...
hello! Sometimes i need to call [task] functions not through panda but just within my script. I'm then getting the error Exception:...
I experienced the same issue if the terrain had materials added that did not properly transform into HDRP. In the terrain layer, it did not mark...
thanks a lot! the temporal accumulation fix is a great tip. As for the volumes and blending their weights - that was my first attempt, but it...
"HDadditionalLightData". worked. thanks!
Thanks a lot - at last my mind can rest and I know it's not just me :) ! I'll just sit back tight then and wait for the next public release or try...
Hello! I have been trying to create a weather system using volumetric clouds + physically based sky. The main challenge for me was to create...
hey there, I am trying to achieve the same: allow for easy transitions between cloud formation types (overcast, stormy, clear, etc..). and yes,...
Hello, Unity: v.2020.3.18f1 Personal Visual Studio Community 2019: v.16.11.5. .NET Framework: v.4.8.04084 I came across a bug today where Visual...
Claudia! Thank you so much for taking the time to read my script and propose a solution. :) :) :) I now use your script for moving, however i...
Hello everyone! I have attached my little script (see below) to a tree (gameobject). The idea is that once one of my bots has reached a tree, it...
thank you!! had the same problem <3