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Hi, I have used Unity on a windows desktop PC and it runs great. I am wondering if a macbook air 2015 would work well also? The specs are 8gm...
I have this code to find rigidbodies and see if they have stopped moving: Rigidbody2D[] bodies = FindObjectsOfType(typeof(Rigidbody2D)) as...
Hey, I'm interested in getting this, just had a couple of questions about collisions. Do you guys have any tutorials on collisions? I want to...
I am trying to make a car drive towards a player and ram him. I've looked at the asset store and can't find anything. My current script has the...
Hi, Can anyone share an idea on playing an ad to start your app? I have a scene with the games logo which loads the ad, and a few seconds...
I've struggled trying to make a simple car model chase a player and ram into him (Rigidbodies) Any pointers on this? I just want a simple car...
public void OnGUI(){ if (GUI.Button (new Rect (Screen.width * 0.85f, Screen.height * 0.05f, Screen.width * 0.10f, Screen.width * 0.05f),...
It seems to be working again now. Must have been a temporary glitch on my end.
I noticed today that I can no longer view the current day's stats. I noticed earlier today that one of my apps earned a few dollars, I checked...
Hey guys.. Changing my username/email does not seem to work. It sends the authentication email, when I click through the email it says...
I bought an asset that has animations in it, Here is the code: renderer.sharedMaterial.SetTextureOffset ("_MainTex", offset);...
It's too bad the demo link is broken cos I want to buy it but it's too expensive to try blindly. Hopefully you can fix the demo
I had an app rejected due to crashing. "We were unable to review your app, as it crashed on launch on the following device(s): - iPhone 4S...
I got an app rejection because the ad page was coming up as a blank screen.. If the ad fails for any reason, how can I do something (like go back...
So I recently got the apple dev lisence and have made my first ios app... I exported the app and imported it into xcode, following the unity...
I am playing a one shot sound (2d sound in a 3d game), but the sound comes out completely distorted! I've turned doppler to 0 and tried both...
Yes, the second option would involve you saving the information from the previous scene, like the location your player was standing when he opened...
Not 100% sure- when I try: Debug.Log (global.kills.GetType()); The result is: System.Single On Googling though I couldn't find information on...
I have global.kills which is a string "10", but I want to convert it to an int called theKills. (When I check the type with Debug.Log,...
Im having trouble replacing the network player character model.. Any up for helping me if I supply the models? I can pay via Paypal for your help....