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Thank you so much!
Tween.CompleteAll(options.character.State.holder); If the trigger is slow, there will be no error, but if the trigger is fast, this error will...
@PowerhoofDave There's one thing I don't really like. The window is zoomed in and out based on the center of the picture. We want to change it to...
When will urp12.1 of Unity 2021.2 be supported?
Sorry, I found that Unity 2021.2 beta has a 2D renderer function.
I will use the full screen shader to make transitions and special effects for 2D games. Can I do it without 2D Renderer Features? Similar to this....
I will use the full screen shader to make transitions and special effects for 2D games. Can I do it without 2D Renderer Features?
How to destroy an object with DialogueSystem?
Does it support URP 2D renderer?
I want to be able to adjust the roundness every point. and, please add 2D depth of field.
thanks!
I mean, bolt cannot get and set the variables of c# script.
C# cannot be used in conjunction with bolt at all, because their variables are not interoperable at all!
YES!
The original intention of the blueprint was that c++ was too difficult for newcomers, but c# was much easier than c++, so c# does not require...
When would I add a similar sprite depth of field effect?[MEDIA]
[MEDIA = youtube] 6DRJtgHfSSI [/ MEDIA] When would I add a similar sprite depth of field effect?
Why does the sprite not have near and far depth of field blur, only 3d objects have it. If the sprite is in front of the 3d object, adjust the 3d...
ok! Thank you for your answer! Looking forward to the depth of field support of sprite!
Thank you for your answer!