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Some critical feedback here. I tried adapting a plugin I have to work under one of the pipelines. (LRP v1.1.11-preview) SRP still needs a lot of...
I believe if you use an older version of SteamVR (before they added native Unity integration) it will work. Newer versions of SteamVR use the...
I haven't tried it with those systems. As a rule of thumb, if the scene has one camera per eye there's a decent chance it will work, but if it's a...
By the way, VR support is by far the most common feature request I get for this plugin. I'd love to support it, but Unity's API for VR rendering...
Thanks a bunch! It's tough. Unity has my hands tied on this one. The current iteration of their VR API is woefully feature incomplete for getting...
Currently, everything works except the camera doesn't rotate when you step through. The current trunk build fixes this for both the RB and non-RB...
Google Cardboard isn't officially supported as of yet. They seem to be doing some things in their SDK that trip up the usual OnWillRenderObject...
I haven't taken the time to put it online yet, but feel free to email me and I'll send you the documentation included with the package. Basic...
It wouldn't work very well without some additional scripts to handle it. Out of the box, a third person camera doesn't understand concepts like...
I tested it a little bit the other day. The first portal works fairly well, with some small (probably IPD-related) misalignments. Recursive...
Greetings, World Portals by Zen Fulcrum is now available! Demo link This package allows you to create portals that players can see and walk...
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