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I am working on a mobile multiplayer game with a dedicated server. To enable reconnection, I store the session data, and mark the player as...
I usually make games that have a lot of UI menus with lots of popups and back and forth navigations between different screens. While we can write...
For us, turns out it was a combination of one of our scripts for internet ping checking, and Firebase plugin which was causing this issue. We...
@KingKRoecks Did you find any workaround for this? I am also facing this issue and need a simulator build for Facebook approval. @manurocker95...
Hi everyone, I am working on a game where I have a bunch of NPCs who perform a bunch of actions, similar to a sims game. I am using a similar...
Did you try with a test account which has been used for at least 15 to 20 test subscriptions? This issue is more likely to reproduce when the same...
Yes this is on iOS, which the user can click if he wants to restore. Ideally I would like to disable it if there is nothing to restore, but there...
@JeffDUnity3D This code is the result of workarounds for issues occurring during restore purchase. The callbacks are mostly for showing popup...
Also, just a general query... Since we are facing multiple issues in Unity IAP, can we get some technical support from Unity? I checked the...
@JeffDUnity3D I am using IAP version 2.2.5, but I also tested this in 2.2.7 and was able to replicate this. Usually we check with a couple of user...
Was anyone able to find any solution here? I am still facing this issue even in the latest version 2.2.7. @JeffDUnity3D The steps to replicate...
Hi Jeff, I came across this thread while I was checking an answer for something else. I wasn't aware till now that on auto-renewal of a...
Actually this OnRestoreComplete is a custom method written by us, where we show a popup for unable to restore (when the result is false) and hide...
Thanks for the clarification. However can you try once with auto renewing subscription instead of non consumable. Can you please try the...
@JeffDUnity3D Were you able to look into the DuplicateTransaction issue? I am still facing that issue.
@JeffDUnity3D Can you give me an idea on how I can handle this scenario? How can I control which product is being restored? Will the first product...
@better_walk_away Thanks for that information. If its only in Sandbox mode, I can convince the QA team to pass the build. However, I feel this is...
@JeffDUnity3D I seem to have found another issue with Restore Purchase. The restore purchase method appears to be triggering the ProcessPurchase...
@JeffDUnity3D, any updates on this issue? Were you able to replicate this or look into it? This is a pretty major issue since it will not let us...
@JeffDUnity3D As a quick hotfix is there any way to check if there are any products to restore? This way I can ensure that restore runs only when...