A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Hi Jason, I'm having an issue using baked + realtime lighting and tesselation. You'll see in the picture below, I have a test scene with a...
Thanks Jason!
Hi Jason, Is there any way we can up our texture resolution to 4096x4096 on our project? It seems that the previous versions of megasplat allowed...
It works, thank you. However, now that I have this feature, i've noticed that the displacement scale per texture seems to scale from 0 (black),...
Sorry, i forgot to add that i'm getting the same error with Per tex scale too.
Hello there, I seem to have another issue this morning. When using tesselation, if i enable per tex displacement, and try to adjust the...
Thanks Jason, understood. Yes, a 2 character fix would be the ideal scenario i'm sure ;) Let me prepare scene and send it over to you.
Hi Jason, sorry, forgot to mention that it is indeed a tessellation shader. If i untick tessellation, it's absolutely fine. But i do need...
Hi Jason, It looks like there is an issue with the glossiness in the latest version. It works correctly with a directional light. However, with a...