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Yeah, it seems mac can't find the steam_api, any work around for this? ```Could not load [lib]steam_api.dll/so/dylib```
Is there a way to trim or slice a video after its been created?
When looking through the depth mask, do the objects on the other side still have their shaders? Mine will not show through the depth Mask
Hi guys, my Unity and c++ test app both share the same plugin DLL and I'm trying to send messages from the test app to Unity. When ever I try to...
Hi guys, sorry to revive an old thread. I'm desperately trying to understand Delegates and Marshaling in order to be able to call a Unity function...
I have a very basic question. I have a line graph setup and I'm trying to use this data to create a straight line: r1Data.Add(new Vector2(0,...
That fixed it. I was using the prefab from the old version. Thanks
I had GraphMaker 1.4 working in Unity 4.6. Now we have upgraded to GraphMaker 1.5.2 for Unity 5.3.1, but I'm getting errors just trying to make...