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Unity 2019.4.18f1 Mobile Notifications 1.3.2 I am scheduling 20 notifications with each their own location trigger on iOS. The problem I'm seeing...
Same problem here as @jhnissin - cleared the Safari cache on the iOS device, and got to the detect device screen and installed the setup file....
Using lock or synchronized Queue in a thread is giving me an EXC_BAD_ACCESS in il2cpp::eek:s::Atomic::Exchange64() during runtime. This is with...
Using Enum.IsDefined(typeof(MyEnum), value), where value is an int, I'm getting an ArgumentException when running with IL2CPP in 4.6.2.