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Not sure if it is the same bug but my project still got crashed 100% of time when enter play mode (5.2.0f1)
This bug is not fixed even in 5.1.1p3. Are there any bug tracking # created? I just downloaded 5.1.1p4 and yes, the bug is still there.
I got the following errors, is it related to any setting on xcode? Undefined symbols for architecture arm64: "_kUnityAdsRewardItemNameKey",...
@Banderous Thanks for quick response, I resolved it after update the Unibill to latest version.
I also have the problem that Unibill failed to init on Nexus 5 Lollipop. And I already build it with android version <19. But I don't have the...