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Still problem is a move. Opponent charge at me and when I dodge that zombie is moving forward like on ace. When enemy slow down it accelerate to...
Hi. I created AI like this: void FixedUpdate() { if (Vector3.Distance (transform.position,target.transform.position) < 30 || immaAtacked...
If I understand you correctly you can use classes. For example: public class Elders { (here specific functions for that class) } and then just...
Hi, i'm beginner so at first - sorry for my newbie questions. I've got problems with coding in C#. 1. GetHitted I want to create health...