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When then will we see 5.1 :D
Really? Didn't see that, I'm building using 5.0.1f1, all I get is some disturbing message about exception handling being disabled (and the...
Thanks for the hint, Jonas, quite helpful, should be in the build settings. I found it easier to extend the script on the fly, by editing the...
Problem confirmed - setting the AudioListener.enabled to false does not work IN WEBPLAYER (in the editor it does though), for neither 3d or 2d...
For anybody who has the same issue - for me it was the RAM. I had deactivated the paging file in Windows and the out-of-memory error seems to be...
For the webplayer implementation I was following this (rather old) thread to manually load and assign lightmaps to a dynamically loaded...
This works with unity 4.3+ as well, if you make some changes (add the NotRenamed attribute to the c# class and remove the #if UNITY_EDITOR stuff)....
Apparently only a minor issue with IE11 no longer supporting the attachEvent method, which unity integration is using in IE. By defining it...