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Well, I made a 3d text and made it a prefab, in that prefab i put in the network viewer. The worst part is that when I try to instantiate it, it...
I did ask the support team and this is what they said: Hi, Yes you can create another Game Engine as long as: 1. You don't compete with Unity....
This was their response: I hate the fact that we cant sell it, what characteristics MUST a game engine have in order to be considered one?
When i import an image using WWW class, would it automatically be compressed by Unity? because whenever i put something in the editor it...
Well since it doesn't say that we cant in the Terms and Conditions, then shouldnt it be possible without any law involved? I mean I would...
I am not even sure that unity would be able to handle this kind of thing but I want to try it since I am going to be making many games of the same...
would it be illegal to make another game engine out of unity? :confused:
it wasnt the MAIN camera, thank you :)
its in javascript and it says NullReferanceException every time i click. I connected this to a fps
if ( Input.GetMouseButtonDown(0) ){ var hit : RaycastHit; var ray : Ray = Camera.main.ScreenPointToRay (Input.mousePosition);...
so i guess it would be rotateAround = gameObject.Find ("/around"); // is this right (i want it to get the child only since there will be a lot of...
i have the door opening and closing but it rotates from middle, any suggestion how i would make a hinge through script?
Got it :D thank you guys
hmm okay i think it set but it has no affect, how to check if it has affect in inspector?
I want to set the transparency of the variable called texScar how can i do this, how can i set the alpha of the texture?:confused:
why doesnt this code work on c#? { WWWForm form = new WWWForm(); //add your hash code to the field myform_hash, check that this...
okay so it would be NameOfAddedScript WhatIsThis? = objectReferance.AddComponent<NameOfAddedScript>(/*whats in here? would this be values or...
where did you declare MyScript? because im getting an error with that script saying that the namespace or type is not declared (using c#)
I made the script attach but i cant change the value of a var. i already have the enemy declared in the script....
well i dont want the script to be there in the begining and i want to remove it later. and i added the script using the code...