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Its been a couple years, any update on the state of this request? I'm sitting in a hotel room guessing if my download is going slow or if the...
Any chance those items are UMA compatible?
Is it possible to add a 'skill check' to whether or not the AI notices the player? I was thinking it might be useful to have the player able to...
Did you follow the instructions? Are you getting an error?
Unfortunatly Opsive's UTPC capsule collider is created via code.
Couldn't seem to connect to the listed discord so I was hoping someone might help me out here. I set up a new AI enemy to hunt my player and it...
This is a pretty high-level question. The short answer is yes, you'd attach a collider (probably a trigger) and set off the dialog when the player...
Some quick questions: I know UMMORPG had plugin support, is that true for uRPG? Is the damage system customizable? Is there a character creator...
Hopefully this is the right forum. I am creating a turn based strategy game and started looking around for something to help me build out the AI...
I'd be interested. What price point are you planning on?
Have a troubleshooting question. I wanted to test out the asset using the initial free version and was able to save a custom file type...
Wanted to check a couple things before I jumped in: 1) Can the engine support alternating activations? (I move a unit, you move a unit, and so...
I'm trying to understand the tool. It was recommended to me as a way to export MCS wearable items to UMA, is that something the tool can do?
I don't think there is a need to support anything before the LTS version.
Interesting. Is this the first of the packs? Would love one for police/emergency vehicles
So this wasn't the most productive weekend, but I was able to slug out some new changes to the project's character generation workflow. I've also...
Report #2 I invested in a UI starter pack (Evil's RPG UI here). It's the first time I've used a paid UI asset and it's becomming pretty clear that...
Project Name: Dark Days, Darker Nights Synopsis: A Third Person Paranormal/Crime Rpg that focuses on procedural quest content Theme: The game...
It looks great - really reminds me of the CGA classic Space Goose, which was a 2d game SHUMP that messed with different levels of elevation.
Looks Interesting. Does it have a unique feature or concept? I like the grayscale nature of the underground level.