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Hey, sorry to hear about your issues :( It would be ideal to find out what versions you're using just so we know, if that makes sense?
Hey to actually report this as a bug can you send in a bug report here, thank you!
Hey there! Reporting it as a bug will always help, so please feel free to do so!
You can develop for Oculus Quest on Mac, using the Oculus Developer Hub. Note that Oculus Link is not supported on Mac.
Hey @timothyeggers, can you give us the case number so we can look into this for you?
Hey there, can you file a bug so the team can take a look? Thanks!
Like @KirillKuzyk mentioned, we recommend using ARCameraFrameEventsArgs.displayMatrix. The raw image is slightly larger than the image rendered to...
When enabling VR in Player Settings, you need to use the built-in OpenVR package. When enabling OpenVR using XR Plug-in Management in Project...
The SteamVR plugin is developed and maintained by Valve. Please post your issues on their Github so their team can address.
Google Cardboard is no longer directly supported by Unity. If you have any issues related to Google's latest Cardboard XR plugin for Unity, the...
Hey there @Bwavo, can you file a bug so the team can take a look? Thanks!
Going to resolve this thread!
Thanks for this! I'll resolve the post :D
Hey @VisualDima, can you bug report this please?
The PicoVR Unity SDK is developed and supported by Pico directly. Please send issues to their support channel and they will help address. Contact...
Hey there! The SteamVR plugin is developed and maintained by Valve. Please post your issues on their Github so their team can help you. I'll...
Hey there, we hopefully have a fix coming in the future that will resolve this issue!
Hello there! Please file a bug so the team can investigate. Thanks!