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Cool. thanks. I just had to check I didn't miss something. It still feels weird that automatic component creation doesn't take the extra step,...
I'm surprised the hybrid render system will create a RenderBounds and WorldRenderBounds if there is a RenderMesh, but not set the extents of the...
Well.... y'all can ignore this one. It works. Sometime between when I started this post and when I returned to the code it started working. No...