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Yes. The issue is resolved by following the instructions on <queries> in the above or just updating to 2020. I chose the latter as we are already...
I believe this is the issue: https://developers.google.com/ar/develop/unity/android-11-build. Working through this now on 2019.4.17.
To reiterate, switch to AdMob. Unity's rep himself recommended I do it. It is a Pareto dominant option: you get mediation and none of this...
I have a working script that adds certain game objects (prefab stones and trees with SpriteRenderers, Rigidbody2Ds, and Collider2Ds) to tiles at...
Our stack trace.
We are experiencing the same crash with Social.LoadUsers (now affectionately referred to as LoadLosers internally). Crash happens upon scene...
So I tested this in a blank project with one classic and one recurring leaderboard and I do not see the crash. So the issue is within our project...
I get a list of Game Center user IDs using LoadScores, but unfortunately these only contain user IDs ("G:" followed by a string of digits). Now,...
This is the response I received from Unity Ads: "Thank you for reaching out. Unfortunately, you have been found in violation of our Monetization...
I noticed today that our app, which is in the midst of a marketing campaign, was not displaying ads on any of our platforms (we have a rewarded ad...
Melv, I've seen you post on this before, but in Unity's own basic tutorial for 2D Physics it describes moving a platform with a kinematic...
I am new to Unity, not new to coding. I am getting an extremely strange crash, only when running on iPhone (X). The crash does not occur in Unity,...
I am referring to documentation found here: https://unityads.unity3d.com/help/unity/integration-guide-unity 1. First, we are told to initialize...