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Yes, those would be the basic ones, I guess. I could provide a little documentation how to support further UI frameworks, so it could be used for...
Hi @rakkarage, Yes, we stumbled upon this framework already, but it bundles too much functionality in one asset in my opinion. Eventually worth a...
Hi @sonicviz, Thanks for the link, it looks like an interesting UI framework! Maybe it's a good idea to support a big range of UIs to make the...
A framework should always be as simple as possible in my opinion. As a developer I can only use the full potential of a framework if I fully...
Hi @sonicviz, We are using the publish/subscribe pattern pretty much for the event manager in our Slash framework. This allows a very clean and...
That's great and exactly what we need when we'll publish it, so I'll definitively notify you about our asset store releases ;)
Alright, you are in :) Let me know if you have any problems and feel free to give me as much feedback (positive and negative) as you like.
Guess you guys need a little example to see what I am talking about :) I sat down and quickly implemented the most basic architecture to give you...
I can give you access to the source code, if you like :) Do you have a github account?
Definitively modular and replaceable! We are having already a pretty solid own framework here for our logic (parts of it already available at...
Update 10.02.2015: The first version of Data Bind for Unity is available in the Asset Store! Check it out now for a very low initial price and...
Hi @sonicviz, Thanks a lot for the suggestions! Will look into them as we are using NData at the moment, too, with many custom extensions/fixes....
Great to hear, thanks for your help! :) The delegate looks like a nice way to add some more personal additions if required ;)
If anybody else likes to see the feature: Support the feature request I added for UnityVS...
Hi there, I'm working a lot with ReSharper and it generates the namespaces itself if the project is set up correctly. Therefore I'm also very...
Hi Nikkolai, Thanks for your answer! It's really sad that the iOS simulator is not supported as it makes testing with the simulator a real pain...
Hi there, We are trying to port our game "FreudBot" from Android to iOS right now. I got nearly everything up and running, but one last thing...
Next milestone: Done! FreudBot is available for your Windows Store and Android devices now! Go and get it from the Google Play Store and from the...
It is done! Under the direction of the wonderful and unique FreudBot, robotronic psychoanalyst, we’ve finished creating a single-player card...
Hey there! We are one step further now! After finishing the alpha test some weeks ago we were busy to integrate the great feedback we got and...