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A nice collection of assets. Thankfully SteamPunk is included in the overall genre of SciFil which is the style impression I got from them....
For Pure Unity: GameObject > Create Other > Cube Transform > Reset Scale > Z > 2 (Or whatever you need) Position > X > -10 (Or whatever...
FPS RPG Hack and Slash from nothing
Rendering Statistics Window See: Visible Skinned Meshes
I'd look first to polycount. For a limited rendering device staying on or (preferably) below your poly budget is very important. Also refer to...
It may be only a trick of the shader, but your cubeBlue may not be directly on cubeGrey. This makes it easier for the cubeBlue to "ride over" the...