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Any idea on how to fix this? I don't believe I got this error on my Windows setup but will verify tomorrow Shader error in 'Stylized Water...
So I upgraded to 0.9.1 from 0.8.0 after seeing the NullReferenceException related to singletons being addressed, but it looks like I still have...
EntityManager.SetComponentData(player, new LocalPlayer { PlayerId =...
I was able to Load a scene with SubScene on my Android device using these settings (mine includes NetCode so you can ignore that). [IMG]
SubScenes currently don’t load with the regular Build settings. You need to create a ClassicBuildSettings and configured your scene there.
The issue is the order of the systems running highlighted in the thread below. You basically need to create a system that will help you reorder...
Do you have any example where you move the Base layer animation to the Action layer but keep the animation timing the same? So if the player...
If you really want to start testing ECS stuff in regards to Unity Physics, you can use Convert To Entity and set the option to Convert and Inject...
Just a quick question on Physics Simulation with Mobile devices, when playing with Gravity and Velocity, is it expected to have to set...