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I'm trying to make a full body FPS character controller by combining the 1st and 3rd controllers together. I need a way to stop the camera from...
can I replace the characters, weapons and bad guys with my own?
Apparently, the NavMeshAgent speed needs to be more than zero
Does Unity's pathfinder work when using root-motion animations? Did I uncheck something by accident? I have the zombie pick a nav point at...
How do you do it in 2020.1.0f1?
I sent the file
I don't understand any of this. BTW, I have a choice or Left Arm, Left Arm 1, Left Arm 1 1, Right Arm, Right Arm 1, and Right Arm 1 1. [ATTACH]
Yes. But, they still invisible in 3rd person mode. I'll go through the manual again.
I moved on and deleted that test. I still can't remove 3rd PP arms from the 1st PP view. This has the UFPS only installed, the FPS Material...
OKay, easier question. How do I fix this? Third Person arms are still visible in First Person Perspective. When I put the script...
Can somebody configure a Synty character with a weapon in both First and Third Person and let me know how it's done. Because I can't figure it...
Does it work with Synty Polygon characters?
Okay, I took a break from this but now I'm back. I deleted the PackageManagerUI and the errors went away. I still don't know how to work this....
I would make it home in on the second closest player
Have you tried Mixamo? https://www.mixamo.com/#/ Make sure the format is in FBX for Unity and without the skin, if you have a slow Internet...
Okay. I didn't know about that one. It works now. There are far too many ways to stop sounds from playing. Thanks
Mute on the AudioSource is not checked
I'm planning to make a game that contains more than one sound in it. The following program is completely silent and ALL of the online tutorials...
If it could work with this https://assetstore.unity.com/packages/templates/systems/ufps-ultimate-fps-106748 I'll be very happy (as soon as I buy...