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You are a godsend. I was stuck wondering why my builds were rejected because they used debug assemblies.
I know this is a very old question, but I couldn't find a solution online and I had the same issue today. So I figured I might as well post it:...
Reviving an old issue: FWIW, I just had this issue happen when upgrading a project to a newer Unity version (5.5.1 to 5.6.2). My solution:...