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Patico, cgk version 1.12.0.1 seems to have a problem with "to normal" gravity type. I have a unity sphere set up as a planet and a unity capsule...
Sent you a bug report via email...
ok great, thanks for your quick response.
Very interested in these, any idea how well they work on mobile? trying to be as efficient as possible. Also, does the included skybox allow for...
Hey guys I'm on unity 5.4 and got a report from a galaxy j3 user of a black screen on load. Anyone have experience with this phone? Seems to be a...
It seems I had to rebuild the project to get the app icon to show.
Quick question for you: I added my android icons to the player settings in unity. It seems after building in android studio the icon defaults...
Works perfectly. Much appreciated.
Hello, I am using your accordion widget and would like to be able to click a separate standard unity UI button to select and expand a menu option...
I'm having audio pops and random static on unity 5.3 android 5.1.1 on a stock note 5. This problem didn't exist until i updated the note 5 to 5.1.1.
Hello, loving exploder! however i have started using core game kit asset to handle prefab pooling and spawning. my problem is that core game kit...
Great news thanks for your time!
i read in your first post that this TOD works with virtual reality hardware? im assuming the Rift? so no doubled, blurred skydome images due to...
Hi Matt! Purchased AGF pro from the asset store last night after playing with the demo. unfortunately it got late so i was only able to scratch...
Hello KirbyRawr, i am interested in buying your sky system but i have a few questions: i am making a flight sim game for android and i need an...
Thanks for the fast turnaround, the fix worked like a champ. I have left you a nice review on the asset store!
Hey man, I have an odd problem hoping you can help. I've got killer waves set up and its awesome. Super easy. My problem is that while I have 3...
Awesome. My issue was quite obvious so I'm sure you would have noticed if you were experiencing the same. Thanks for your time.
Yes i believe it was because of instantiation, sprite explosions, prefabs etc with audio attached. i had a similar problem to this:...
Hey guys sorry if this was answered already but will master audio allow 3d sounds to play correctly on android ie no pops, stutters etc. Im making...