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I'm getting a "Uploading to Giphy has failed with error 401 Unauthorized", even though both the API key and the username are correct.
That looks awesome. I'll try it as soon as I get home.
Hey everyone. I've been banging my head on this for the last few days, and I can't seem to get anywhere. I'm trying to do a random low-poly...
Hey, Any plans to release this for 5.3?
Anyone? Could really use a hand. :)
I suck at shaders. There, I said it. I don't have any clue as to what the hell is going on inside them. That's why I need your help. I have two...
Alright, I made a little bit of progress. http://labs.marcoff-weyland.com/BLS/BLD.html Unfortunately, as you can see, the player only rotates to...
I might try with Transform.RotateAround() for the player. Mind if I keep the thread for prototyping?
Hello everyone. I've been scratching my head about this for a month now. How can I achieve a movement like the one here? [MEDIA] There's a...
Anyone?
Hey, everyone. I'm kind of in a fix here. I've almost completed my game, except for the damn Facebook integration. I cannot - for the life...
Nobody?
Hello, everyone. I've got a problem. I know that customizing Unity's web player preloader implies HTML editing. But how do I do it for...
I'm pretty happy with Unity. But I'm not making a triple-A, multi-million dollar game, so my opinion doesn't matter.
Welp, I can't find the bicycle prefab from the webplayer. Please tell me you didn't remove it.
Yes, that would be Netscape. It's the best browser there is. I have an Intel Pentium 3, 512 Mb of RAM and a nice GeForce 3 Ti 500. I'll have...
That's preposterous! Windows 98 is not "outdated". It works now like it worked the day I bought it.
Well, WinZip is working fine, and it was released about a year ago.
Same problem with Unity 3.0 as well. And Photoshop 6 is working perfectly, even though it's a bit old.
That's just silly. Why wouldn't it be supported? It works fine with Maya 2, 3D Studio R4 and Photoshop 6. I can even run Torque 1.2.