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Screen.currentResolution gives you the correct resolution for the simulator, you can check if Application.isEditor is true to see if you are not...
Don't know if you still need this but I managed to make it using reflection I published it here:...
Hi, the issue appears as resolved but it isn't. It says it's a duplicate but the issue it directs to is a different one. I still couldn't fix it...
I managed to recreate the font atlas creation using reflection Here's the class I created: https://gitlab.com/-/snippets/2077829 You have to set...
I found the issue, in OSX the target name is PlayerSettings.productName and pbxProject.GetUnityMainTargetGuid() returns an empty string, so you...
I have a post processor that adds capabilities and edits the Info.plist file on iOS and tvOS projects, that works perfectly, I'm now trying to use...
This has been really useful!
Yasss! This is exactly what I needed! Thanks a lot, it worked like a charm.
I got this error and found out that any object with a NetworkBehaviour that has either [Command] or [ClientRpc] has to be added to the "Registered...