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If anyone's still getting this, be sure you have a control scheme set, as having "all control schemes" set doesn't show any bindings for me. [ATTACH]
If you are already comfortable programming in an IDE, no. They both accomplish the same thing more or less, it's just a different way of...
I think this thread is really sending the wrong message to Unity team. By all means there are problems with Unity, but to put it all in this...
Unrealscript is from UDK, not UE4. Actor and pawn are classes from the gameplay framework, which you should definitely use only in C++. And that...
Yes Unrealscript was nice to use in my experience. Pretty much C++ without all the annoyances. Only problem was it was hard to debug. If not for...
This is very conflicting for sure. In UE4 the artistic workflow was already leagues above Unity, and this cements that even further. Now it will...
You could use JsonUtility.FromJson to read the JSON into an object. https://docs.unity3d.com/Manual/JSONSerialization.html
Many of those features are still quite early in development, and have been released more with the intent of getting community feedback than being...
Did you just update visual studio? Because the same thing happened when I updated to 16.5.1. Although it's a workaround, I re-downloaded 16.4.5...
I downloaded 16.4.5 (Professional, there's no Community for some reason) from here and installed that instead of the current version and it's...
I'm also encountering this in 2020.1.0b3 and VS 16.5.1. What version are you using?
Thank you all for the advice. I definitely understand that Unity lacks many of the features that Unreal has built-in, but as someone else said,...
Thanks, this looks like a good place to start. Although much of it is to do with the GameObject system, which I assume isn't used with the DOTS...
Hello, I'm an amateur dev and I've been working in UE4 for a while, but after finding out about Unity's DOTS I've really considered switching. I'm...