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This is utterly unacceptable, everyone involved in this decisions must be demoted immediately. You can't spring this on us after we ve already...
still not fixed, 6 years later, very disappointing.
I had to close dropbox for it to stop messing with my temp folders, guess you arent using dropbox tho.
LOL for me the problem was that I was loading a too complex object from the resource folder... pretty annoying, I had to keep the object in the...
I used that code and it overwrote all the materials in the game permanently.... but I managed to restore it... guess what I wanted was with...
hey, can you tell me how I can change the outline width per script? thanks
I think you can actually change the angles of the cutting in a way that should give you little cubes.
awesome, commenting that "DontDestroyOnLoad" solved all my problems. sparing the exploder core helped so that's good. also glad to learn that...
and now that disabled that code that removes all object something else happens... all the fragments remain in the scene after the restart, lol how...
I use Application.LoadLevel(Application.loadedLevel); which seems to work the same. I guess the main issue is that I run this script before...
hey, I ve been using the exploder for a while in my game development, it seems cool. I just updated to the latest version which I ahvent done in...
if your interessted: (hourlong programming sessions) [MEDIA] here is a trailer of the game: [MEDIA] the game got pretty popular on greenlight...
@UnityEngine can you please mark this as a warning and not an error I am having a hard time seeing the actual errors because of this message...
when having complex shapes it doesn't seem to do the inner polygons very well. is there any way to improve that? what I mean is that there are bi...
can you please show me how to do that.
maybe you re using the old version of marmoset, they made changes to the skybox ... the skymanager
also is there a way you can make the fog work thru the water surfaces? cause if looking thru a water it seems the fog isn't even there
is that the skybox in the background? it's mostly the skyshop sky that causes the fog to be invisible.
I have the same problem the other people who wanted to use marmoset skyshop. any chance you ll add skyshop support? otherwise I wont be able to...
I tried that and I always get The name `FragmentPool' does not exist in the current context or Type `ExploderObject' does not contain a...