A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Hello, I just realized that many of my gameobjects were renamed in the hierarchy and got a _ appended to the end of the gameobject name, I have...
ok i found the solution xD
hi, how can i make uss code for a button that set the button width to text length "Button" + padding? i dont find an option in ui builder 4 this,...
hey, when im importing some packages my ryzen 1600x is just on 15-30% last, at this point multicores are useless right? 8core 5800x would...
nice! thank you, idk why i dont see the File Extension point, thats the solution ! :)
USS Syntax Highlighting in Visual Studio? how is it possible?
one year later, can i ask when its coming? i had today the point i wish me textmeshpro fill Text with image, but i dont found a easy way to do...
hello :D how i is a good way to see > 200 3dmodels in fbx with a tiny preview pic? i can move the 3dmodels folder in a unity project and show...
hey, i have 2 cameras in URP, one of them is Overlay Camera and should be used a other Rendering>Renderer, because i want to make other...
hey, iam new with amplify shader editor, i paste a shader to another project without amplify shader asset, the shader not working why? get a bug:...
hi, how can i select a button to click in the SceneWindow. it just worked in InspectorWindow to click the button? what do i wrong? any checkbox...
I would also be enough if he just after creating the script opens the script in vs.exe, that would be less awkward ... its just a bit bad...
create new script and then it changes to vs.exe, but does not open the script, if he would at least open the script with, no I have to change then...
ok sry, thats not the problem, i dont want open the script :) but when i create new script it switched automatically to the VS.exe but i want...
hi, when i create a script in unity always visual studio starts but the script not opening, what can i do?
oh yeah right, u are the right man, it works really fine ! :D thx u both so much :) last problem was i give the new list the same struct as...
did u really class mean? or struct? in class its no problem, but in struct not working public struct Mylist_Data { public int ID;...
sorry my english is so bad... here a pic: [IMG] i try to get every values to see in the inspector to open and close easy, in "Name" field i want a...
idk i try it, but i think make gameobject with class is now the easier way, because the list in the list cant more than one type(int/ string ...)...
create new array in the struct script was probably a mistake by me, thanks for the enlightenment :) but back to the first problem, datlist1 = new...