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Now I see where my problem comes from, but I don't know how to fix it (could it be a bug in VS?). According to documentation, status is a...
@Trindenberg Thanks for your help ! Yes in my first test, _path was a gameobject variable (I cannot find how to format the variable as a...
I'm using navmeshplus, which is a fork of AI.navigation to allow agents to correctly navigate through tilemaps. I can get path.status to work...
@vhman You were right, after cross-testing I can get it to work with code, but not with visual scripting although using the exact same...
I'm using navmeshplus for its ability to use navigation agents with tilesets. Thanks a lot for that ! I think there is an issue with pathstatus,...