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I am trying to add a flying missile sound loop to my missile to play after it launches. It sounds fine after it plays for more than a half second,...
Just because a thread is old, doesn't mean it isn't relevant. It still shows up in search results- The primary way I use this forum.
My game uses left control for crouch. and WASD for movement. So If i try to crouch while walking backward (CTRL+S) the editor sees that as a...
Is there any information on the general code architecture of the new system? E.g. is it still based around adding components to sync different...
NetworkServerSimple to me looks like an attempt to fix the design mistakes of NetworkServer. but was never finished.
I wouldnt make NetworkServer in to static. The singleton pattern allows for using a mock NetworkServer with testing.
the way games like pubg handle such large player counts is that they use the concept of "network visibility" and only send data to clients about...
I am trying to create a system where when the player dies he or she has the option to select a new character and spawn in as that new character....
I am making a "pickup" item that I want to act in the physics world. E.g. respond to impulses and explosions, bounce around on the ground, etc....
I just downloaded Unity 2018.1 and I am trying to use ".NET 4.x equivalent" instead of ".NET 3.x. equivalent" When I switch it to ".NET 4.x...
do you have a link to a video or anything of the talk?
Hi, I have a strategy game that I've been working on for a few weeks. and I've been looking in to how to incorporate deterministic multiplayer in...
I would consider breaking it up in to multiple smaller scripts. e.g. MoveScript, JumpScript, CrouchScript. This will make it easier to build your...
I've also had issues with losing connection/having a connection problem causing issues. Though, Collab is easily one of my favorite features of...
also on 1920x1080... cant really see anything. especially the lock icon or that squiggle next to it. it also doesnt help, that theres like no...