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this game is fun very nice :p
ok i just changed it from a OnTriggerStay to an OnCollisionStay and it seems to be working fine. I dont know why but it was the isTrigger option...
ok its still not working so you must be right its probably another script ill check it out thanks!
Hello, what im trying to do is when a cube comes in contact with my wall for 3 seconds, i want the wall to destroy. Heres what i have so far....
can someone just tell me how to save to xml file? i just need to be able to save positions of objects in an array. please help
alright im accessing the array correctly but its still not instantiating my cubes when i load. heres what ive got (this is the main menu)...
im trying to change this to java can someone tell me how to access my static array from another script? or how to access static variables from...
Awesome that works perfect but what if i want to load the game from the main menu? how do i access the static array in my load function that is in...
I'm using the arrayprefs script from http://www.unifycommunity.com/wiki/index.php?title=ArrayPrefs. Im trying to save the positions of...
ok i have tried with this for a while now and i have combined my script with the dragrigidbody script. specifically what i need is how to...
tool you are right im pretty sure that was my problem. so if i take out all my calculations for curPos and i just want to use the DragRigidbody...
Here is my full code: var cube2 : GameObject; var cubetex : Texture; private var isOn : boolean = false; function Update() { var...
Hello, what i am trying to do is when i click my GUI button, i want a prefab to be instantiated, then i want to transform it to follow my mouse....
can someone explain how to make the object move in the cameras axis when i scroll and not the worlds?
oh my god thank you so much it works! only problem is keeping it on the cameras forward position not the world. Can you explain what changes i...
Ok I have a script that lets me drag objects, this works fine. Inside that script, im trying to make it when i scroll up, the object moves further...
this is from the dragging script attached to the object.
This is not working for me it detects the scrollwheel but the object doesnt move. Here is my code: if (Input.GetAxis("Mouse...
All the buttons are working and i have the dragging working i just need the scrollwheel to bring the object closer or further away. Im not sure...
I tried putting that same code into the script with += and it still does not work. I have : function OnMouseDown () { var screenPos =...