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Yes! Time to update! Very excited :)
Hello again. I could not tell if my original question was answered or not, but I'm still seeing a problem with the background starfield and...
The nebulae are gorgeous! Quick question: how do I combine the background starfields (for example) with the planets from the SGT planets asset?...
Congratulations! Nice work!
Thanks! I'm really impressed with this asset, BTW.
Hi. I just updated Asset Inventory to the latest release and am seeing these compilation errors: The call is ambiguous between the following...
Ugh. What a mistake! Thank you, I will try this.
Hello! I'm seeing a very strange issue. I've set up my world space 3d radar to track some spacecraft, and it appears as if the tracking lines for...
Absolutely gorgeous! Drooling over here...
i’m sorry I haven’t gotten back to you. I’ve got pneumonia, so it might be awhile before I can provide this. But thank you! I will make a repro...
Have a wonderful holiday with family!
Actually, I’m running builtin. Interestingly enough, some of the billboards appear to rotate correctly, and some don’t. I’m still digging to...
I apologize if this has been asked before, but I couldn't find anything related to it: In my scene, I have multiple cameras and billboards. It...
YES!!
Love it! I might add a rearview mirror that can show the giant space monster that's chasing me (with the appropriate stenciled text on the mirror,...
Is that your ride? Sweet!
Nice! The VRIF framework I'm using supports vehicle physics, manipulable controls, etc, so that'll be cool. As soon as I can pull my head out of...
Loving the vehicle physics. Very cool!
Looks great! I noticed a couple of things... In the Demo_C scene, the Camera Right Zoom button doesn't have an assigned value in the Cam field....
That looks like a good starting point for an atmospheric sci-fi horror/mystery game, ala Red Matter, etc. Very nice