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I was having this problem after loading an addressable scene, and it turned out to be that after ` AsyncOperationHandle<SceneInstance>.isDone` was...
I'm looking for information like this as well - which assets exactly are being included and their sizes.
Hello! We are having trouble with this as well, as we relied on this functionality. Are there any updates about making this possible in the Unity UI?
Has anyone been able to get the dynamic decals working with Unity 2018.3 builds?
We are having this problem as well now with Dynamic Decals showing up in the 2018.3 editor, but not in builds. @creative_nap @Rallix still no...
We have this same issue, and it seems to lead to crashing after a while.
The issue persists even with 2018.2.15, so it doesn't look like the same issue. Fedora is the main distro that has been tested. The...
We are having what sounds like a similar issue, with our players reporting that certain distros of Linux are unable to correctly communicate with...
This bug is now on the public issue tracker:...
The bug is now public, please vote on it :)...
Ok, I've created a new bug report, using the example Unity project that ships with the Unity installer. The Unity issue number is 1049679
We've tested this fix on Unity 2017.4, and it does improve Linux Standalone client input issues, but there is still a severe blocker that prevents...
Ok, the latest clue is that it is related to framerate/performance. We were able to reproduce on the machine that wasn't having the issue by...
Sorry, more info, it is Ubuntu 15.10 that we have this issue on, which I think is technically older than Unity officially supports, we don't have...
Yeah, we are still having issues. Our game has some standard third-person MMO style controls. You can strafe right/left with A and D for...
I have initial reports from our QA team that a Linux standalone build on 2017.4.4f1 (which I assume should have the fix since 2017.4.3f1 is...
Ok, thanks a lot for the update!
Any chance this fix is in 2018.1.3f1 and missed the notes like 2017?
Any updated news about this? I haven't seen this fix in a patch yet.
Any updates on the status of this fix? Is it available in any version of Unity yet? 2017.4, 2018.1?