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Hey thanks for the reply. It would seem while you were away I came up with a similar solution. Its good to know I was on the right track....
Hi I have been using 2D ColliderGen for a while now and I'm loving it! Atm I am using the newest version of the RuntimeAlphaMeshCollider script...
I will it looks good ^0^
Sounds good to me thank you for your response.
Hi I have a question about the ships. What are the rough sizes of the large/medium/small ships in pixels? You see I'm creating a game where pixel...
Never mind I fixed it
Ok i was able to narrow it down a bit now i get this error Array size must be at least width*height UnityEngine.Texture2D:SetPixels(Int32, Int32,...
I think there is something with my for loop because my texture is 96x96 and the sprites are 32x32
Ok I moved it but I still get the error :/
Yea i tried to pull that code out and put it in the start still I get the same error I will put the full code up if you wish to see it. I still...
Hi was going back through my old script to make it more efficient and want to get rid of the 9 sprite renderers I had on my gameobject and make...