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@tobiass I had issues with PhotonView being still referenced by Photon after switching back and force between edit and play mode with no domain...
OK For anyone having the same issue, user input is skippable on Windows by starting Unity Hub from cmd.exe, with the /c argument. From the...
I'm trying to integrate Unity Hub to a build pipeline, and I can't figure out how to exit Unity Hub in headless mode on Windows: the process...
@ChristinaGuo Login in after a while, sorry I missed your first question. Awesome news about the new private buckets, thanks for the update!
Hey thanks for the quick reply. I realized after your response that I didn't have the latest version - didn't see the ResampleInput setting on my...
Hi, I'm using AudioStream to stream the microphone and scene audio to a web server. The mic is captured with AudioStreamInput2D, muted locally...
Hi, What is the status regarding a protected client API, and is there any risks at the moment that a third party could access a bucket content...
The app I'm building has a list of animated models that user can browse and interact with. Some of the animations have subtitles as well. The idea...
Some updates. I finally managed to download files from UCD using the client API and removing the authorization header entirely. Still, it's not...
Thanks for the clarifications. I can get the list of entries from the bucket so the api key does seem to be the problem. Also, trying with curl...
Hi, First time trying to use UCD. Really good experience so far using the dashboard and CLI to upload content, but I'm having issues to access...
I'm trying to upload an app built with Unity on MacOs to AppStoreConnect following Unity instructions here. I get this error when validating the...