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I have my UI in "Screen Space - Overlay" mode and when I apply a fullscreen effect to the main camera it's applied to the sprites but not to my...
Crossposting my solution as well: http://forum.unity3d.com/threads/none-rectangle-shaped-button.263684/#post-2146709
I found a simpler (a bit hacky maybe) option using a Collider2D and a custom raycast filter: using UnityEngine; using UnityEngine.UI;...