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I've fixed this problem with the following steps: - Use an image with .tga format. - Remove all special characters from your build folder and...
Finally I can build!! I've created a new project and build with success. After that, I opened my project again and managed to compile without...
My BlackBerry OS Version was 10.1 when this occur. Today, I've tried to build my game and now I receive different errors. After update the Black...
All projects are crashing when I try to run in Black Berry device. When I build in Unity 4.5, the game runs fine. This is the log: Set current...
Hi Industrion! ^^ In your case this solution is fine, but my game use 3 types notifications. I've made some temporary changes in...
I've the same problem here when I try to cancel an existing notification before create another.
My solution is declare a bool variable "particlePlaying" and change it after call Play() and Stop() functions. Example: particleFire.Play();...
Thanks!! ;) "ZWrite On" solved the problem. I'm using version 1.4.
Hi Jean! Can you help me with this problem? [attach]
Hi!! I'm beginner in shaders... I'm trying to put a shadow in my shader. He will be on static objects and I cannot use lightmap. I got to cast...