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Alright, I figured out what I needed to do. I had some funky code going on in a rewrite of the code that was throwing issues with the texture not...
Ok, so I think I figured something out. I tried to modify the code to take that byte array from earlier, convert to a texture2d, resize it...
So, I rewrote the script quite a bit, and figured out a better way to get the byte array of the texture from Paint in 3D, and to apply the byte...
Hello, I've been trying to figure out this issue now for the past couple days, with no luck in getting things fixed. I'm basically trying to take...
Awesome! Thanks for your speedy replies! I will take a look and see what I can create!
Perfect, I think I understand what to look for on that. Finally, is there an easy way to share player made materials? I know you can save them and...
So, I've searched through the forums, and looked through the documentation, and was wondering if there has been any changes since the 2018 post on...
I went through and tried some more training, and I'm pretty happy with the results that I am getting! I think I'm going to rock with them for now....
Hey, Sorry about the delays on my part. I had a very very busy personal life these past couple weeks, and I'm just getting back into the swing of...
I might give it a try with where the settings are at for now, with maybe a frame of previous velocities, and maybe 1 or 2 checkpoints, and see how...
Just to check, would I need to change any config parameters to account for an increase in observations passed to the Agent? I'm thinking that I...
Hahaha, no worries! Been there, done that, but hey, that definitely is a good explanation for things! lol
That makes sense. Definitely would want to know the "best" position/outcomes, which should be provided by the dot product and the raycast sensor,...
I think I get what you are saying. Currently, I already have observations for the current time-step velocity and angular velocity. I should add...
Sorry about the wait. Had some personal stuff come up, and had to fix quite a few bugs that arose from setting this all up. It seems to help in...
Oooooo. I do like the looks of that. I'm definitely going to give that a try, as that makes sense in my head as well. Also going to watch that...
Alright, so I tried some things out over the past few days, and I'm definitely starting to get some results that I'm happy with. To start, I fixed...
That makes sense. I see how that should be setup. For whatever reason, mine was doing funky things, so I ended up removing it for this next round...
So, I tried a few sets of training over the past couple days, here is what I had noted for results on trying various things. Tried removing...
I've definitely went through and tested all of the observations and rewards in my code a few times now. To my knowledge, everything should be...