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The answer to my post from the other week might be of help: https://forum.unity.com/threads/unexpected-server-de-allocation.1359898/
How would I go about attaching the Unity profiler remotely to our server build? More specifically, how do I open the port range the remote tool...
Thank you, I appreciate the quick response. On your recommendation I tried running without SQP and our server remained allocated without any...
Hi, I have a test server up on Game Server Hosting & am finding that it consistently de-allocates after a minute or so of running. This seems to...
@guavaman FYI I made a test scene using the Rewired debug tool and in Unity 2019.2.19 using the latest version of Rewired the Siri Remote's menu...
Hi, have you come across any issues regards Unity 2019.2.18 changing the behaviour of the UnityEngine.Apple.TV.Remote.allowExitToHome flag or...
In addition, not only does driving the animations with the normalised time parameter produce bogus animation events, it appears to produce...
Thank you, appreciate the quick response. I took this as unsolvable in a general sense, my bandaid solution was to check the time stamp of each...
I’m looking to drive various animations by setting the normalized time parameter using a tween, like so: animator.SetFloat(“parameterName”,...