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With Mesh Editor, I can move selected Points But when I close Mesh Editor, if I change any parameter (height, radius,...), I loose any change made...
Me again... With Mesh Editor, I can move selected Points, Edges and Faces But how to rotate and scale these? Do you plan to add this feature?...
Hi, I just bought your asset and it is super great! I did not find a menu to use booleans How to use public class BooleanOp ? Of course I can...
Hi j_ho_74, Have you tried with: private void Awake() { ExposeToEditor.TransformChanged += OnTransformChanged; } private void...
This problem, as well as others, have appeared with Unity version 5.6, or at least with the latest (It did not exist before) By changing the size...
Hi Vadim, Very good idea this forum As you did for the 1.2 to 1.3, it would be nice if you put the various improvements between the versions...
I use your demo scene "Save Load Test" and cube is well in Resources / Prefabs I do not know if this has an influence but I'm on MAC It's too bad...
@Cherno, I'm back... I try this new version but I still can not save the changes of materials I have selected "All" in Component Save Mode. If I...
Hi, Before buying, Have you tested on MAC and it does not work or you have not tested at all on MAC? I work mainly on MAC Do you think it should...
Hi, I'am using Unity 5.4 on Mac In use with the editor, the two examples work perfectly But not in standalone OS X and Windows In sample2, Dir...
Thank you, I look forward to find out
Hi Cherno, I come to news Have you succeeded to save all types ? Can I help you in any way?
Perfect Cherno ! Be careful that "public string name;" hides inherited member 'UnityEngine.Object.name' I've replace it by "sName" (In...
Group 1 and Group 2 are from Empty object Prefab (called "TestEmpty") with your "ObjectIdentifier" script There are in the Resources/Prefabs...
Thanks Cherno I focus on materials. I had already started with a dictionary but I wanted to know if you had a different approach If you have time...
Very good job Cherno, I have some questions... 1/ The Hierarchy is not respected after loading Save : Group 1 .....TestObject 1 Group 2...
Hi, I have the last FREE version of Unity (4.2) and this last version of Shadow volumes toolkit (3.0) 1/ I test your tool with the quick...