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ok, now it looks like this on my laptop, anyone have an idea? [ATTACH]
This is what the simple noise looks like on my friend/co-worker's desktop PC, nice and smooth and it works great for the shader he's working on....
I currently use PolyNav2D in one of my projects and the NavMaps are pretty big so it takes a while to generate them when you start the...
thanks
So in this case where the rotation multiplier is 0.5, when it goes from 180 to -180 the rotation of the object that is being rotated goes from 90...