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IronSource SDK 7.6.1 and IronSource SDK 7.7.0 with Unity 2022.3.19 freezes with External Dependency Manager Android Resolver. But IronSource SDK...
Unity Ads 4.3.0 WORKS! The OnUnityAdsAdLoaded event works with Andoroid 4.4 also! OnUnityAdsShowStart event and OnUnityAdsShowComplete event...
My solution (with Unity Ads 4.2.1) is working with multiple scene under Android 10, and this is working with Android 4.4 but in this case (Android...
This is a joke... Have you heard of "public static class" at Unity? ALL other advertisement system uses it...
The Unity Ads 4.2.1 sample code (Package Manager > Advertisement > Samples > Import) DOES NOT WORK! Unity: Init Success Unity: Load Failed:...
Unity Ads is under integration with ironSource, I think this period will be problematic...
Unfortunately, this is the period of decreasing revenues in all advertising systems. Unity's customer service is ... ahhh...
It's lucky the world is big...
Ok. I changed the GameID to Android... This is the Unity Ads 4.2.1 sample code (Package Manager > Advertisement > Samples > Import). The result:...
Because the LoadListener always call the OnUnityAdsFailedToLoad, I imported and tested the Unity Ads 4.2.1 sample code (Package Manager >...
"May I know for what reason/reasons you prefer this over Monobehaviour setup?" You can use it in the whole code, everywhere...
Event timing is unusable. ShowStart Event after Closing Unity Ads: 2022-06-18 23:29:08.214 3625-3895/? I/UnityAds:...
Same problem with Unity Ads 3.7.5. TIMEOUT.
Sure! AdMobAndroid.createBanner(); public static class AdMobAndroid { //...
Just find this line in the log above... 2022-06-15 11:32:47.054 11397-11430/? I/Unity: Error loading Ad Unit: Android_Interstitial - TIMEOUT -...
This interface style eventhandler (callback) is a bad idea for ads, because in this case the advertisment class cannot be static. For example:...
using System; using System.Collections; using UnityEngine; using UnityEngine.Advertisements; public class UnityAdsPluginScript : MonoBehaviour,...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.Advertisements; public class UnityAdsAndroid :...
2022-06-15 11:31:55.379 11397-11430/? I/Unity: MemoryManager: Using 'Dynamic Heap' Allocator. 2022-06-15 11:31:55.469 11397-11430/? I/Unity:...